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STEPPE CRAWL // fan guide

unofficial · made by one player from Talas · not by the game's maker · the real game is at steppecrawl.online

▶ PLAY THE REAL GAME: steppecrawl.online
free, in the browser, phone too · new address since 28 Oct 2026 (the old one is gone, your save stayed behind, mine too 😭)

what is this

Steppe Crawl is a roguelike made in Talas. You ride out along the Qara-Chik road through ten valleys, each one a day farther from home, toward Manas Peak. In the wild regions off the road four clans have left their tamgas; three of them open the sealed cleft under the peak. Behind it, in the Hidden Valley of Janyl, Morkhan's Herald keeps the Ene Malka, the Mother Leaven. Take it and carry it all the way home. Death is permanent.

I have played it since 0.8 (Nov 2024, the phone version), mostly on marshrutka 22 between Cottonwood and TSU, because forty minutes is exactly one valley. ~140 characters dead, 1 win. This site is everything I wish someone had told me in my first month. It's a fan site: I did not make the game, I just love it.

first run? read this

1. Take an Iradi Baatyr (the game's own advice, and it's right). Sabre, lamellar, shield, no thinking.
2. o explores, Tab fights, 5 rests. On the phone: tap to travel, tap twice to fire.
3. Rest after the valley is explored, never in the middle of it.
4. Unknown potion with 4+ in the stack? Probably kymyz or ak süt. Drink it when safe, not when dying.
5. The White Yurts turn up somewhere around valleys 2-4. Go in, pick a patron. St. Janyl if you don't know.
6. You don't need all four tamgas. Three. Skip the region that scares you.
7. Getting the Ene Malka is half the game. The valleys come after you on the way home. Keep potions for it.

fan art: "Tökö holds court"

pixel drawing of a Berkutchi and her eagle facing Tökö the Marmot King and his marmots in a meadow

my drawing, not a screenshot (the log is made up but it felt like this). Berkutchi + eagle vs Tökö the Marmot King, Kara-Oi Meadows.

seed of the week

seed of the week · from 02.11.2026
W45-KICHI-IRCHY-UMAY

Kichi Ïrchy, patron Umay

  • no armour heavier than a chapan
  • must visit the White Yurts before valley 5
  • the Sands before the Kurgans

the new address week. My run: died in Kara-Suu Canyon to a soodager archer. Bard life.

There is no seed box in the game (every run is random), so a "seed" here is a recipe: people + calling + patron + rules. Play it, then write in the guestbook how far you got and the cause of death from your character file. Best result gets their name on next week's seed.

roll your own

press the button

past weeks

  • W44-DEV-BAATYR-KAMBAR (26.10.2026): Dev-born Baatyr, Kambar-Ata. 11 people sent results. 2 got the Ene Malka. Dev-born is just strong, sorry.
  • W43-PERI-JAYCHY-TENGRI (19.10.2026): Peri Jaychy, Kök Tengri. 0 wins. A Peri has the HP of a lepyoshka. Sorry everyone.
  • W42-AT-BERKUTCHI-KYDYR (12.10.2026): At-Kishi Berkutchi, Kydyr-Ata. 1 win (aidana_tls, respect). The eagle died in valley 2 for everyone else.

site news

  • 01.11.2026 links moved to steppecrawl.online. The game itself says it in "What's new" (0.9.4).
  • 14.10.2026 bestiary: Ak Börü sprite done (took 3 bus rides).
  • 09.08.2026 0.9.3: dust devils no longer carry you through closed doors. RIP my best exploit.
  • 20.06.2026 item table is sortable now, click the headers.
  • 14.09.2025 site opened. Uyalar because Kündölük doesn't take new blogs.

friends

marshrutka 22: the comic about the bus I play this on
KÖK ORDO: Temir's sky-steppe, the art I'd steal if I could
radio tün: what I play with the sound off
steppecrawl.online: official, the guide (? key) is good, read it

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dastan.bt · Talas · drawn on a laptop, written on marshrutka 22 · all tiles, sprites and maps on this site are my own fan art, the game uses different ones
names of monsters, items and places belong to Steppe Crawl · this guide is for game 0.9.4 · Uyalar TOP-100